TABLES OF APTITUDES

The following three tables describe all aptitudes of the various species
for the various skills. These are not necessary for winning in Crawl,
neither explicit nor implicit. The qualitative information behind this
sheet (i.e., which species is good at which tasks) can be obtained in
two other, less sophisticated ways:
- Read the species section in the manual about strengths and weaknesses.
- Look at which combinations of species and background are recommended
  (lightgrey).

If you consider figuring out such things yourself to be fun, stop
reading now. Otherwise, just go ahead.

 -5  abysmal aptitude
 -4  terrible aptitude (learning half as fast as Humans)
 -3  very poor aptitude
 -2  poor aptitude
 -1  slightly disfavoured aptitude
  0  standard aptitude (Humans)
 +1  slightly favoured aptitude
 +2  strong aptitude
 +3  very strong aptitude
 +4  outstanding aptitude (learning twice as fast as Humans)
 +5  exceptional aptitude

Please note that many things affect how quickly a character will actually
learn a skill. Thus, the numbers below are good enough for comparisons among
species, but not necessarily among skills.

The Experience value (Exp) is special and indicates how much experience has
to be earned in order to gain a new level. Here 100 is the Human standard,
and all other species (apart from Halfling, Kobold, Hill Orc) are slower.

The abbreviations used for the skills are:

General skills, Experience   Melee and Ranged Combat     Spellcasting and Magic
--------------------------   -----------------------     ----------------------
Arm - Armour                 Fgt - Fighting              Spc - Spellcasting
Ddg - Dodging                SBl - Short Blades          Coj - Conjurations
Sth - Stealth                LBl - Long Blades           Hex - Hexes
Stb - Stabbing               M&F - Maces & Flails        Cha - Charms
Shd - Shields                Axs - Axes                  Sum - Summonings
T&D - Traps & Doors          Pla - Polearms              Nec - Necromancy
                             Stv - Staves                Trl - Translocations
Inv - Invocations            UC  - Unarmed Combat        Trm - Transmutations
Evo - Evocations
                             Thr - Throwing              Fir - Fire Magic
                             Slg - Slings                Ice - Ice Magic
Exp - Experience             Bws - Bows                  Air - Air Magic
                             Crb - Crossbows             Ear - Earth Magic
                                                         Poi - Poison Magic

Please do not edit this table directly in docs/aptitudes.txt -- make
changes to the template in docs/template/apt-tmpl.txt.


                 Arm Ddg Sth Stb Shd T&D   Inv Evo                 Exp
----------------------------------------------------------------------


                 Fgt SBl LBl M&F Axs Pla Stv UC    Thr Slg Bws Crb
----------------------------------------------------------------------


                 Spc Coj Hex Cha Sum Nec Trl Trm   Fir Ice Air Ear Poi
----------------------------------------------------------------------
