# This file contains options useful only for the Tiles build of Stone Soup.
# See init.txt on how to change the optional values.

# Uncomment this to continue recent versions' old saves that keep crashing.
# tile_force_regenerate_levels = true

# tile_show_items = !?/%=([)X}+\_.

# tile_title_screen = false
# tile_menu_icons   = false

### The following lines define the colours of various objects within the
### tiles minimap. See options_guide.txt for more details.

# tile_player_col      = white
# tile_monster_col     = red
# tile_neutral_col     = red
# tile_peaceful_col    = lightred
# tile_friendly_col    = lightred
# tile_plant_col       = darkgreen
# tile_item_col        = green
# tile_unseen_col      = black
# tile_floor_col       = lightgrey
# tile_wall_col        = darkgrey
# tile_mapped_wall_col = blue
# tile_door_col        = brown
# tile_downstairs_col  = magenta
# tile_upstairs_col    = blue
# tile_feature_col     = cyan
# tile_trap_col        = yellow
# tile_water_col       = grey
# tile_lava_col        = grey
# tile_excluded_col    = darkcyan
# tile_excl_centre     = darkblue
# tile_window_col      = yellow

# If Crawl's response rate is too slow, try increasing the update rate.
# tile_update_rate      = 1000

# If Crawl is lagging when running or resting, try increasing this number.
# tile_runrest_rate = 100

# tile_key_repeat_delay = 200
# tile_tooltip_ms       = 500

# tile_tag_pref = enemy

### Note: setting window, map or font sizes to '0' implies auto-sizing.

# tile_full_screen     = true
# tile_window_width    = 1024
# tile_window_height   = 768
# tile_map_pixels      = 3
# tile_force_overlay   = true
# tile_layout_priority = minimap, inventory, gold_turn, command, spell, monster

# tile_font_crt_file  = VeraMono.ttf
# tile_font_crt_size  = 15
# tile_font_stat_file = VeraMono.ttf
# tile_font_stat_size = 16
# tile_font_msg_file  = VeraMono.ttf
# tile_font_msg_size  = 14
# tile_font_tip_file  = VeraMono.ttf
# tile_font_tip_size  = 15
# tile_font_lbl_file  = Vera.ttf
# tile_font_lbl_size  = 14

# tile_show_minihealthbar = false
# tile_show_minimagicbar  = false
