pygame-sdl2 (6.99.12.2-1) unstable; urgency=medium

  * New upstream version 6.99.12.2.

 -- Markus Koschany <apo@debian.org>  Wed, 04 Jan 2017 22:28:48 +0100

pygame-sdl2 (6.99.12.1-1) unstable; urgency=medium

  * New upstream version 6.99.12.1.

 -- Markus Koschany <apo@debian.org>  Sun, 25 Dec 2016 03:47:20 +0100

pygame-sdl2 (6.99.12-1) unstable; urgency=medium

  * New upstream version 6.99.12.
  * Switch to compat level 10.

 -- Markus Koschany <apo@debian.org>  Wed, 21 Dec 2016 11:59:28 +0100

pygame-sdl2 (6.99.11-1) unstable; urgency=medium

  * New upstream version 6.99.11.
  * Declare compliance with Debian Policy 3.9.8.

 -- Markus Koschany <apo@debian.org>  Wed, 07 Sep 2016 00:32:32 +0200

pygame-sdl2 (6.99.10-1) unstable; urgency=medium

  * Imported Upstream version 6.99.10.

 -- Markus Koschany <apo@debian.org>  Wed, 30 Mar 2016 16:07:14 +0200

pygame-sdl2 (6.99.9-1) unstable; urgency=medium

  * Imported Upstream version 6.99.9.
  * Build with all default hardening build flags again. (Closes: #812695)
  * Update debian/watch file.
  * Add get-orig-source target.
  * Drop write_png.c.patch. Applied upstream.
  * Depend on fonts-dejavu-core and symlink the font.
  * Declare compliance with Debian Policy 3.9.7.

 -- Markus Koschany <apo@debian.org>  Sun, 13 Mar 2016 01:36:59 +0100

pygame-sdl2 (6.99.8-3) unstable; urgency=medium

  * Add write_png.c.patch and fix FTBFS on Big-endian architectures due to
    missing semicolon.

 -- Markus Koschany <apo@debian.org>  Tue, 26 Jan 2016 13:15:45 +0100

pygame-sdl2 (6.99.8-2) unstable; urgency=medium

  * Vcs-Git: Switch to https.
  * Build without -format hardening flag for now until an issue with SDL2
    2.0.4 is resolved. This prevents the FTBFS. (Closes: #812695)

 -- Markus Koschany <apo@debian.org>  Tue, 26 Jan 2016 02:09:47 +0100

pygame-sdl2 (6.99.8-1) unstable; urgency=medium

  * Initial release. (Closes: #811570)

 -- Markus Koschany <apo@debian.org>  Thu, 21 Jan 2016 11:46:40 +0100
