package errors

import (
	"context"
	"encoding/json"
	"errors"
	"fmt"
	"net/http"
	"strings"
)

// Some error code constant, ideally we want define common platform codes here
// projects on use platform's error, should have their own central place like this.
// Any time this set of constants changes, you must also update the swagger for Error.properties.code.enum.
const (
	EInternal            = "internal error"
	ENotImplemented      = "not implemented"
	ENotFound            = "not found"
	EConflict            = "conflict"             // action cannot be performed
	EInvalid             = "invalid"              // validation failed
	EUnprocessableEntity = "unprocessable entity" // data type is correct, but out of range
	EEmptyValue          = "empty value"
	EUnavailable         = "unavailable"
	EForbidden           = "forbidden"
	ETooManyRequests     = "too many requests"
	EUnauthorized        = "unauthorized"
	EMethodNotAllowed    = "method not allowed"
	ETooLarge            = "request too large"
)

// Error is the error struct of platform.
//
// Errors may have error codes, human-readable messages,
// and a logical stack trace.
//
// The Code targets automated handlers so that recovery can occur.
// Msg is used by the system operator to help diagnose and fix the problem.
// Op and Err chain errors together in a logical stack trace to
// further help operators.
//
// To create a simple error,
//
//	&Error{
//	    Code:ENotFound,
//	}
//
// To show where the error happens, add Op.
//
//	&Error{
//	    Code: ENotFound,
//	    Op: "bolt.FindUserByID"
//	}
//
// To show an error with a unpredictable value, add the value in Msg.
//
//	&Error{
//	   Code: EConflict,
//	   Message: fmt.Sprintf("organization with name %s already exist", aName),
//	}
//
// To show an error wrapped with another error.
//
//	&Error{
//	    Code:EInternal,
//	    Err: err,
//	}.
type Error struct {
	Code string
	Msg  string
	Op   string
	Err  error
}

// NewError returns an instance of an error.
func NewError(options ...func(*Error)) *Error {
	err := &Error{}
	for _, o := range options {
		o(err)
	}

	return err
}

// WithErrorErr sets the err on the error.
func WithErrorErr(err error) func(*Error) {
	return func(e *Error) {
		e.Err = err
	}
}

// WithErrorCode sets the code on the error.
func WithErrorCode(code string) func(*Error) {
	return func(e *Error) {
		e.Code = code
	}
}

// WithErrorMsg sets the message on the error.
func WithErrorMsg(msg string) func(*Error) {
	return func(e *Error) {
		e.Msg = msg
	}
}

// WithErrorOp sets the message on the error.
func WithErrorOp(op string) func(*Error) {
	return func(e *Error) {
		e.Op = op
	}
}

// Error implements the error interface by writing out the recursive messages.
func (e *Error) Error() string {
	if e.Msg != "" && e.Err != nil {
		var b strings.Builder
		b.WriteString(e.Msg)
		b.WriteString(": ")
		b.WriteString(e.Err.Error())
		return b.String()
	} else if e.Msg != "" {
		return e.Msg
	} else if e.Err != nil {
		return e.Err.Error()
	}
	return fmt.Sprintf("<%s>", e.Code)
}

// ErrorCode returns the code of the root error, if available; otherwise returns EINTERNAL.
func ErrorCode(err error) string {
	if err == nil {
		return ""
	}

	e, ok := err.(*Error)
	if !ok {
		return EInternal
	}

	if e == nil {
		return ""
	}

	if e.Code != "" {
		return e.Code
	}

	if e.Err != nil {
		return ErrorCode(e.Err)
	}

	return EInternal
}

// ErrorOp returns the op of the error, if available; otherwise return empty string.
func ErrorOp(err error) string {
	if err == nil {
		return ""
	}

	e, ok := err.(*Error)
	if !ok {
		return ""
	}

	if e == nil {
		return ""
	}

	if e.Op != "" {
		return e.Op
	}

	if e.Err != nil {
		return ErrorOp(e.Err)
	}

	return ""
}

// ErrorMessage returns the human-readable message of the error, if available.
// Otherwise returns a generic error message.
func ErrorMessage(err error) string {
	if err == nil {
		return ""
	}

	e, ok := err.(*Error)
	if !ok {
		return "An internal error has occurred."
	}

	if e == nil {
		return ""
	}

	if e.Msg != "" {
		return e.Msg
	}

	if e.Err != nil {
		return ErrorMessage(e.Err)
	}

	return "An internal error has occurred."
}

// errEncode an JSON encoding helper that is needed to handle the recursive stack of errors.
type errEncode struct {
	Code string      `json:"code"`              // Code is the machine-readable error code.
	Msg  string      `json:"message,omitempty"` // Msg is a human-readable message.
	Op   string      `json:"op,omitempty"`      // Op describes the logical code operation during error.
	Err  interface{} `json:"error,omitempty"`   // Err is a stack of additional errors.
}

// MarshalJSON recursively marshals the stack of Err.
func (e *Error) MarshalJSON() (result []byte, err error) {
	ee := errEncode{
		Code: e.Code,
		Msg:  e.Msg,
		Op:   e.Op,
	}
	if e.Err != nil {
		if _, ok := e.Err.(*Error); ok {
			_, err := e.Err.(*Error).MarshalJSON()
			if err != nil {
				return result, err
			}
			ee.Err = e.Err
		} else {
			ee.Err = e.Err.Error()
		}
	}
	return json.Marshal(ee)
}

// UnmarshalJSON recursively unmarshals the error stack.
func (e *Error) UnmarshalJSON(b []byte) (err error) {
	ee := new(errEncode)
	err = json.Unmarshal(b, ee)
	e.Code = ee.Code
	e.Msg = ee.Msg
	e.Op = ee.Op
	e.Err = decodeInternalError(ee.Err)
	return err
}

func decodeInternalError(target interface{}) error {
	if errStr, ok := target.(string); ok {
		return errors.New(errStr)
	}
	if internalErrMap, ok := target.(map[string]interface{}); ok {
		internalErr := new(Error)
		if code, ok := internalErrMap["code"].(string); ok {
			internalErr.Code = code
		}
		if msg, ok := internalErrMap["message"].(string); ok {
			internalErr.Msg = msg
		}
		if op, ok := internalErrMap["op"].(string); ok {
			internalErr.Op = op
		}
		internalErr.Err = decodeInternalError(internalErrMap["error"])
		return internalErr
	}
	return nil
}

// HTTPErrorHandler is the interface to handle http error.
type HTTPErrorHandler interface {
	HandleHTTPError(ctx context.Context, err error, w http.ResponseWriter)
}
