/*
 * Copyright (c) 2017-2018 Arm Limited.
 *
 * SPDX-License-Identifier: MIT
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to
 * deal in the Software without restriction, including without limitation the
 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 * sell copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */
#include "arm_compute/core/CL/ICLSimple3DKernel.h"

#include "arm_compute/core/CL/ICLTensor.h"
#include "arm_compute/core/Helpers.h"
#include "arm_compute/core/Validate.h"
#include "arm_compute/core/Window.h"

using namespace arm_compute;

void ICLSimple3DKernel::run(const Window &window, cl::CommandQueue &queue)
{
    ARM_COMPUTE_ERROR_ON_INVALID_SUBWINDOW(IKernel::window(), window);

    Window slice = window.first_slice_window_3D();

    do
    {
        unsigned int idx = 0;
        add_3D_tensor_argument(idx, _input, slice);
        add_3D_tensor_argument(idx, _output, slice);
        enqueue(queue, *this, slice, lws_hint());
    }
    while(window.slide_window_slice_3D(slice));
}
