// [config]
// expect_result: fail
// glsl_version: 1.10
//
// [end config]

void main()
{
	half h1; // Not a basic type.
	half2 h2; // Not a basic type.
	half3 h3; // Not a basic type.
	half4 h4; // Not a basic type.
	float2 f2; // Not a basic type.
	float3 f3; // Not a basic type.
	float4 f4; // Not a basic type.
	fixed fx1; // Not a basic type.
	fixed2 fx2; // Not a basic type.
	fixed3 fx3; // Not a basic type.
	fixed4 fx4; // Not a basic type.
	float3x3 f3x3; // Not a basic type.
	float2x4 f2x4; // Not a basic type.
	half4x4 h4x4; // Not a basic type.
}
