// [config]
// expect_result: fail
// glsl_version: 1.30
//
// [end config]

// Expected: FAIL, glsl == 1.30
//
// Description: bit-and assignment with argument type (bool, bool)
//
// From page 50 (page 56 of PDF) of the GLSL 1.30 spec:
// "The operands must be of type signed or unsigned integers or integer
// vectors."

#version 130
void main() {
    bool b = true;
    b &= false;
}
