<Type Name="SpecialKey" FullName="Banshee.Base.SpecialKey">
  <TypeSignature Language="C#" Value="public enum SpecialKey" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Base</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Members>
    <Member MemberName="AudioPlay">
      <MemberSignature Language="C#" Value="AudioPlay" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Banshee.Base.SpecialKey</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="AudioLowerVolume">
      <MemberSignature Language="C#" Value="AudioLowerVolume" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Banshee.Base.SpecialKey</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="AudioNext">
      <MemberSignature Language="C#" Value="AudioNext" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Banshee.Base.SpecialKey</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="AudioRaiseVolume">
      <MemberSignature Language="C#" Value="AudioRaiseVolume" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Banshee.Base.SpecialKey</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="AudioPrev">
      <MemberSignature Language="C#" Value="AudioPrev" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Banshee.Base.SpecialKey</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="AudioMute">
      <MemberSignature Language="C#" Value="AudioMute" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Banshee.Base.SpecialKey</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="None">
      <MemberSignature Language="C#" Value="None" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Banshee.Base.SpecialKey</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="AudioStop">
      <MemberSignature Language="C#" Value="AudioStop" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Banshee.Base.SpecialKey</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
  </Members>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
</Type>
