<Type Name="SupportedCodec" FullName="Banshee.Dap.SupportedCodec">
  <TypeSignature Language="C#" Value="public class SupportedCodec : System.Attribute" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Base</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Attribute</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes>
    <Attribute>
      <AttributeName>System.AttributeUsage(AllowMultiple=True, Inherited=True, ValidOn=System.AttributeTargets.Class)</AttributeName>
    </Attribute>
  </Attributes>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public SupportedCodec (string codecType);" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="codecType" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="codecType">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="CodecType">
      <MemberSignature Language="C#" Value="public string CodecType { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
</Type>
