<Type Name="Transcoder" FullName="Banshee.Base.Transcoder">
  <TypeSignature Language="C#" Value="public abstract class Transcoder : System.IDisposable" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Base</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected Transcoder ();" />
      <MemberType>Constructor</MemberType>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Progress">
      <MemberSignature Language="C#" Value="public event Banshee.Base.TranscoderProgressHandler Progress;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>Banshee.Base.TranscoderProgressHandler</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Finished">
      <MemberSignature Language="C#" Value="public event EventHandler Finished;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Error">
      <MemberSignature Language="C#" Value="public event EventHandler Error;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="BeginTranscode">
      <MemberSignature Language="C#" Value="public abstract void BeginTranscode (Banshee.Base.SafeUri inputUri, Banshee.Base.SafeUri outputUri, Banshee.Base.PipelineProfile profile);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="inputUri" Type="Banshee.Base.SafeUri" />
        <Parameter Name="outputUri" Type="Banshee.Base.SafeUri" />
        <Parameter Name="profile" Type="Banshee.Base.PipelineProfile" />
      </Parameters>
      <Docs>
        <param name="inputUri">To be added.</param>
        <param name="outputUri">To be added.</param>
        <param name="profile">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Cancel">
      <MemberSignature Language="C#" Value="public abstract void Cancel ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnProgress">
      <MemberSignature Language="C#" Value="protected virtual void OnProgress (double progress);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="progress" Type="System.Double" />
      </Parameters>
      <Docs>
        <param name="progress">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnFinished">
      <MemberSignature Language="C#" Value="protected virtual void OnFinished ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnError">
      <MemberSignature Language="C#" Value="protected virtual void OnError ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Dispose">
      <MemberSignature Language="C#" Value="public virtual void Dispose ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsTranscoding">
      <MemberSignature Language="C#" Value="public abstract bool IsTranscoding { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ErrorMessage">
      <MemberSignature Language="C#" Value="public abstract string ErrorMessage { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
</Type>
