<Type Name="PlaylistSource" FullName="Banshee.Sources.PlaylistSource">
  <TypeSignature Language="C#" Value="public class PlaylistSource : Banshee.Sources.Source" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Base</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Banshee.Sources.Source</BaseTypeName>
  </Base>
  <Interfaces />
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public PlaylistSource ();" />
      <MemberType>Constructor</MemberType>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public PlaylistSource (int id);" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="id" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="id">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Delete">
      <MemberSignature Language="C#" Value="public void Delete ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Playlists">
      <MemberSignature Language="C#" Value="public static System.Collections.IEnumerable Playlists { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Collections.IEnumerable</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="PlaylistCount">
      <MemberSignature Language="C#" Value="public static int PlaylistCount { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
</Type>
