<Type Name="ThreadAssist" FullName="Banshee.Base.ThreadAssist">
  <TypeSignature Language="C#" Value="public abstract sealed class ThreadAssist" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Base</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces />
  <Members>
    <Member MemberName="ProxyToMain">
      <MemberSignature Language="C#" Value="public static void ProxyToMain (EventHandler handler);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="handler" Type="System.EventHandler" />
      </Parameters>
      <Docs>
        <param name="handler">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Spawn">
      <MemberSignature Language="C#" Value="public static System.Threading.Thread Spawn (System.Threading.ThreadStart threadedMethod, bool autoStart);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Threading.Thread</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="threadedMethod" Type="System.Threading.ThreadStart" />
        <Parameter Name="autoStart" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <param name="threadedMethod">To be added.</param>
        <param name="autoStart">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Spawn">
      <MemberSignature Language="C#" Value="public static System.Threading.Thread Spawn (System.Threading.ThreadStart threadedMethod);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Threading.Thread</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="threadedMethod" Type="System.Threading.ThreadStart" />
      </Parameters>
      <Docs>
        <param name="threadedMethod">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="InMainThread">
      <MemberSignature Language="C#" Value="public static bool InMainThread { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
</Type>
