<Type Name="LogEntry" FullName="Banshee.Base.LogEntry">
  <TypeSignature Language="C#" Value="public class LogEntry" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Base</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces />
  <Members>
    <Member MemberName="Type">
      <MemberSignature Language="C#" Value="public Banshee.Base.LogEntryType Type { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Banshee.Base.LogEntryType</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ShortMessage">
      <MemberSignature Language="C#" Value="public string ShortMessage { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Details">
      <MemberSignature Language="C#" Value="public string Details { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="TimeStamp">
      <MemberSignature Language="C#" Value="public DateTime TimeStamp { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.DateTime</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ShowUser">
      <MemberSignature Language="C#" Value="public bool ShowUser { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Show this message to the user.</summary>
        <value>A boolean value, which determines whether this message will be shown to the user or just logged.</value>
        <remarks>Messages with this field set to true will be shown in an error box. Obviously, this shouldn't be used too often, as we don't want to annoy our users.</remarks>
      </Docs>
    </Member>
  </Members>
  <Docs>
    <summary>A log message, created by <see cref="T:Banshee.Base.LogCore" />.</summary>
    <remarks>All LogEntries are created by calling the appropriate static method on the LogCore instance.</remarks>
  </Docs>
</Type>