//////////////////////////////////////////////////////////////////////
// This file was auto-generated by codelite's wxCrafter Plugin
// wxCrafter project file: plugin_general_wxcp.wxcp
// Do not modify this file by hand!
//////////////////////////////////////////////////////////////////////

#include "plugin_general_wxcp.h"

#include "codelite_exports.h"

// Declare the bitmap loading function
extern void wxCDEE4InitBitmapResources();

static bool bBitmapLoaded = false;

GeneralImages::GeneralImages()
    : wxImageList(16, 16, true)
{
    if(!bBitmapLoaded) {
        // We need to initialise the default bitmap handler
        wxXmlResource::Get()->AddHandler(new wxBitmapXmlHandler);
        wxCDEE4InitBitmapResources();
        bBitmapLoaded = true;
    }

    {
        wxBitmap bmp;
        wxIcon icn;
        bmp = wxXmlResource::Get()->LoadBitmap(wxT("dbgAsm"));
        icn.CopyFromBitmap(bmp);
        this->Add(icn);
        m_bitmaps.insert(std::make_pair(wxT("dbgAsm"), bmp));
    }

    {
        wxBitmap bmp;
        wxIcon icn;
        bmp = wxXmlResource::Get()->LoadBitmap(wxT("tabClose"));
        icn.CopyFromBitmap(bmp);
        this->Add(icn);
        m_bitmaps.insert(std::make_pair(wxT("tabClose"), bmp));
    }
}

GeneralImages::~GeneralImages() {}
