//#include <set>
//#include <memory.h>
//#include <string>
//#include <vector>
//#include <wx/string.h>
//#include "wx/wxsf/wxShapeFramework.h"

#include <vector>
using  namespace   boost::filesystem;
#include <list>
using     namespace std;
#include <string>
#include <map>
namespace bf = boost::filesystem ;
