#include "../lautoc.h"

float power(float val, int pow) {
  float x = 1.0;
  for(int i = 0; i < pow; i++) {
    x = x * val;
  }
  return x;
}

int main(int argc, char **argv) {
  
  lua_State* L = luaL_newstate();
  luaA_open(L);
  
  luaA_function(L, power, float, float, int);
  
  lua_pushnumber(L, 4.2);
  lua_pushinteger(L, 3);
  luaA_call(L, power);
  
  printf("Result: %f\n", lua_tonumber(L, -1));
  lua_pop(L, 1);
  
  luaA_close(L);
  lua_close(L);
  
  return 0;
}