/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/tags/release-1-1-1/backends/platform/ps2/iop/rpckbd/src/irx_imports.h $
 * $Id: irx_imports.h 45043 2009-10-13 19:00:09Z fingolfin $
 *
 */

#ifndef IOP_IRX_IMPORTS_H
#define IOP_IRX_IMPORTS_H

#include "irx.h"

#include "dmacman.h"
#include "intrman.h"
#include "libsd.h"
#include "loadcore.h"
#include "sifcmd.h"
#include "stdio.h"
#include "sysclib.h"
#include "sysmem.h"
#include "thbase.h"
#include "thevent.h"
#include "thmsgbx.h"
#include "thsemap.h"
#include "usbd.h"
#include "vblank.h"

#endif
