/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/tags/release-1-1-1/engines/tucker/graphics.h $
 * $Id: graphics.h 44393 2009-09-27 10:36:45Z cyx $
 *
 */

#ifndef TUCKER_GRAPHICS_H
#define TUCKER_GRAPHICS_H

#include "common/util.h"

namespace Tucker {

enum CharsetType {
	kCharsetTypeDefault,
	kCharsetTypeEng,
	kCharsetTypeCredits
};

struct Charset {
	int charW;
	int charH;
	int xCount;
	int yCount;
};

class Graphics {
public:


	static int encodeRLE(const uint8 *src, uint8 *dst, int w, int h);
	static int encodeRAW(const uint8 *src, uint8 *dst, int w, int h);

	static void decodeRLE(uint8 *dst, const uint8 *src, int w, int h);
	static void decodeRLE_224(uint8 *dst, const uint8 *src, int w, int h);
	static void decodeRLE_248(uint8 *dst, const uint8 *src, int w, int h, int y1, int y2, bool xflip);
	static void decodeRLE_320(uint8 *dst, const uint8 *src, int w, int h);

	static void copyRect(uint8 *dst, int dstPitch, uint8 *src, int srcPitch, int w, int h);

	static void drawStringChar(uint8 *dst, int xDst, int yDst, int pitch, uint8 chr, uint8 chrColor, const uint8 *src);

	static void setCharset(CharsetType type);

	static Charset _charset;
	static CharsetType _charsetType;
};

} // namespace Tucker

#endif
