/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/tags/release-1-1-1/backends/platform/PalmOS/Src/init_palmos.h $
 * $Id: init_palmos.h 30667 2008-01-28 00:14:17Z jvprat $
 *
 */

#ifndef INIT_PALMOS_H
#define INIT_PALMOS_H

#define PALM_PORTRAIT	1
#define PALM_LANDSCAPE	2

void PalmInit(UInt8 init);
void PalmRelease(UInt8 init);

Err PalmHRInit(UInt32 depth);
void PalmHRRelease();


UInt8 PalmScreenSize(Coord *stdw, Coord *stdh, Coord *fullw, Coord *fullh);
void PalmGetMemory(UInt32* storageMemoryP, UInt32* dynamicMemoryP, UInt32 *storageFreeP, UInt32 *dynamicFreeP);

#endif
