/******************************************************************************
 *  Wormux is a convivial mass murder game.
 *  Copyright (C) 2001-2010 Wormux Team.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 ******************************************************************************
 * Point.h:    Standard C++ 2D Point template
 ******************************************************************************
 * 2005/09/21: Jean-Christophe Duberga (jcduberga@gmx.de)
 *             Initial version
 *****************************************************************************/

#ifndef WORMUX_POINT_H
#define WORMUX_POINT_H

#include <WORMUX_vector2.h>

typedef Vector2<int>    Point2i;
typedef Vector2<Double>  Point2f;
typedef Vector2<Double> Point2d;

#define POINT2D_2_POINT2I(point) \
    (Point2i)( point )
//  Point2i((int)point.x, (int)point.y)

#define POINT2I_2_POINT2D(point) \
    (Point2d)( point )
//  Point2d((Double)point.x, (Double)point.y)

#endif // WORMUX_POINT_H
