glx@glx_arb_sync_control@swapbuffersmsc-divisor-zero
glx@glx_arb_sync_control@waitformsc
glx@glx-copy-sub-buffer.*
glx@glx-swap-copy
glx@glx-swap-event_interval
glx@glx-visuals-depth
glx@glx-visuals-stencil

# Occasionally flakes preceded by a GPU fault;
#  [  375.034086] adreno 5000000.gpu: [drm:a6xx_irq] *ERROR* gpu fault ring 0 fence aefe8 status 00E51005 rb 0602/06d2 ib1 000000010023D000/0000 ib2 0000000100246170/0000
glx@glx-ftp

# async shader compiler asserts in get_image_samp_tex_src()'s nir_src_comp_as_uint().
# https://gitlab.freedesktop.org/mesa/mesa/-/issues/4474
spec@arb_shader_image_load_store@invalid

# Flaky since around 2021-03-20.  First appeared on the autotune branch.
spec@arb_draw_indirect@arb_draw_indirect-transform-feedback

# Flaky since around 2021-03-22.  First appeared on an innocent mingw branch.
spec@arb_depth_texture@fbo-clear-formats

# Flaky since around 2021-04-21.  First appeared on
# https://gitlab.freedesktop.org/robclark/mesa/-/jobs/9101752 (fd/go-fast)
spec@ext_packed_depth_stencil@fbo-clear-formats stencil

# Flaky since around 2021-05-21, the day after a piglit uprev reshuffled us.
spec@arb_map_buffer_range@map_invalidate_buffer_bit offset=0

# First appeared on 2021-05-14 on tc-merge-index-unrefs, but not obviously related.
spec@!opengl 1.0@rasterpos@glsl_vs_tex1D
