/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
 * vim: set ts=8 sts=4 et sw=4 tw=99:
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef vm_SPSProfiler_h
#define vm_SPSProfiler_h

#include "mozilla/DebugOnly.h"
#include "mozilla/GuardObjects.h"

#include <stddef.h>

#include "jslock.h"
#include "jsscript.h"

#include "js/ProfilingStack.h"

/*
 * SPS Profiler integration with the JS Engine
 * https://developer.mozilla.org/en/Performance/Profiling_with_the_Built-in_Profiler
 *
 * The SPS profiler (found in tools/profiler) is an implementation of a profiler
 * which has the ability to walk the C++ stack as well as use instrumentation to
 * gather information. When dealing with JS, however, SPS needs integration
 * with the engine because otherwise it is very difficult to figure out what
 * javascript is executing.
 *
 * The current method of integration with SPS is a form of instrumentation:
 * every time a JS function is entered, a bit of information is pushed onto a
 * stack that SPS owns and maintains. This information is then popped at the end
 * of the JS function. SPS informs the JS engine of this stack at runtime, and
 * it can by turned on/off dynamically.
 *
 * The SPS stack has three parameters: a base pointer, a size, and a maximum
 * size. The stack is the ProfileEntry stack which will have information written
 * to it. The size location is a pointer to an integer which represents the
 * current size of the stack (number of valid frames). This size will be
 * modified when JS functions are called. The maximum specified is the maximum
 * capacity of the ProfileEntry stack.
 *
 * Throughout execution, the size of the stack recorded in memory may exceed the
 * maximum. The JS engine will not write any information past the maximum limit,
 * but it will still maintain the size of the stack. SPS code is aware of this
 * and iterates the stack accordingly.
 *
 * There is some information pushed on the SPS stack for every JS function that
 * is entered. First is a char* pointer of a description of what function was
 * entered. Currently this string is of the form "function (file:line)" if
 * there's a function name, or just "file:line" if there's no function name
 * available. The other bit of information is the relevant C++ (native) stack
 * pointer. This stack pointer is what enables the interleaving of the C++ and
 * the JS stack. Finally, throughout execution of the function, some extra
 * information may be updated on the ProfileEntry structure.
 *
 * = Profile Strings
 *
 * The profile strings' allocations and deallocation must be carefully
 * maintained, and ideally at a very low overhead cost. For this reason, the JS
 * engine maintains a mapping of all known profile strings. These strings are
 * keyed in lookup by a JSScript*, but are serialized with a JSFunction*,
 * JSScript* pair. A JSScript will destroy its corresponding profile string when
 * the script is finalized.
 *
 * For this reason, a char* pointer pushed on the SPS stack is valid only while
 * it is on the SPS stack. SPS uses sampling to read off information from this
 * instrumented stack, and it therefore copies the string byte for byte when a
 * JS function is encountered during sampling.
 *
 * = Native Stack Pointer
 *
 * The actual value pushed as the native pointer is nullptr for most JS
 * functions. The reason for this is that there's actually very little
 * correlation between the JS stack and the C++ stack because many JS functions
 * all run in the same C++ frame, or can even go backwards in C++ when going
 * from the JIT back to the interpreter.
 *
 * To alleviate this problem, all JS functions push nullptr as their "native
 * stack pointer" to indicate that it's a JS function call. The function
 * RunScript(), however, pushes an actual C++ stack pointer onto the SPS stack.
 * This way when interleaving C++ and JS, if SPS sees a nullptr native stack
 * pointer on the SPS stack, it looks backwards for the first non-nullptr
 * pointer and uses that for all subsequent nullptr native stack pointers.
 *
 * = Line Numbers
 *
 * One goal of sampling is to get both a backtrace of the JS stack, but also
 * know where within each function on the stack execution currently is. For
 * this, each ProfileEntry has a 'pc' field to tell where its execution
 * currently is. This field is updated whenever a call is made to another JS
 * function, and for the JIT it is also updated whenever the JIT is left.
 *
 * This field is in a union with a uint32_t 'line' so that C++ can make use of
 * the field as well. It was observed that tracking 'line' via PCToLineNumber in
 * JS was far too expensive, so that is why the pc instead of the translated
 * line number is stored.
 *
 * As an invariant, if the pc is nullptr, then the JIT is currently executing
 * generated code. Otherwise execution is in another JS function or in C++. With
 * this in place, only the top entry of the stack can ever have nullptr as its
 * pc. Additionally with this invariant, it is possible to maintain mappings of
 * JIT code to pc which can be accessed safely because they will only be
 * accessed from a signal handler when the JIT code is executing.
 */

namespace js {

class ProfileEntry;

typedef HashMap<JSScript*, const char*, DefaultHasher<JSScript*>, SystemAllocPolicy>
        ProfileStringMap;

class SPSEntryMarker;
class SPSBaselineOSRMarker;

class SPSProfiler
{
    friend class SPSEntryMarker;
    friend class SPSBaselineOSRMarker;

    JSRuntime*           rt;
    ProfileStringMap     strings;
    ProfileEntry*        stack_;
    uint32_t*            size_;
    uint32_t             max_;
    bool                 slowAssertions;
    uint32_t             enabled_;
    PRLock*              lock_;
    void                (*eventMarker_)(const char*);

    const char* allocProfileString(JSScript* script, JSFunction* function);
    void push(const char* string, void* sp, JSScript* script, jsbytecode* pc, bool copy);
    void pop();

  public:
    explicit SPSProfiler(JSRuntime* rt);
    ~SPSProfiler();

    bool init();

    uint32_t** addressOfSizePointer() {
        return &size_;
    }

    uint32_t* addressOfMaxSize() {
        return &max_;
    }

    ProfileEntry** addressOfStack() {
        return &stack_;
    }

    uint32_t* sizePointer() { return size_; }
    uint32_t maxSize() { return max_; }
    uint32_t size() { MOZ_ASSERT(installed()); return *size_; }
    ProfileEntry* stack() { return stack_; }

    /* management of whether instrumentation is on or off */
    bool enabled() { MOZ_ASSERT_IF(enabled_, installed()); return enabled_; }
    bool installed() { return stack_ != nullptr && size_ != nullptr; }
    void enable(bool enabled);
    void enableSlowAssertions(bool enabled) { slowAssertions = enabled; }
    bool slowAssertionsEnabled() { return slowAssertions; }

    /*
     * Functions which are the actual instrumentation to track run information
     *
     *   - enter: a function has started to execute
     *   - updatePC: updates the pc information about where a function
     *               is currently executing
     *   - exit: this function has ceased execution, and no further
     *           entries/exits will be made
     */
    bool enter(JSScript* script, JSFunction* maybeFun);
    void exit(JSScript* script, JSFunction* maybeFun);
    void updatePC(JSScript* script, jsbytecode* pc) {
        if (enabled() && *size_ - 1 < max_) {
            MOZ_ASSERT(*size_ > 0);
            MOZ_ASSERT(stack_[*size_ - 1].script() == script);
            stack_[*size_ - 1].setPC(pc);
        }
    }

    /* Enter asm.js code */
    void beginPseudoJS(const char* string, void* sp);
    void endPseudoJS() { pop(); }

    jsbytecode* ipToPC(JSScript* script, size_t ip) { return nullptr; }

    void setProfilingStack(ProfileEntry* stack, uint32_t* size, uint32_t max);
    void setEventMarker(void (*fn)(const char*));
    const char* profileString(JSScript* script, JSFunction* maybeFun);
    void onScriptFinalized(JSScript* script);

    void markEvent(const char* event);

    /* meant to be used for testing, not recommended to call in normal code */
    size_t stringsCount();
    void stringsReset();

    uint32_t* addressOfEnabled() {
        return &enabled_;
    }
};

/*
 * This class is used to make sure the strings table
 * is only accessed on one thread at a time.
 */
class AutoSPSLock
{
  public:
    explicit AutoSPSLock(PRLock* lock)
    {
        MOZ_ASSERT(lock, "Parameter should not be null!");
        lock_ = lock;
        PR_Lock(lock);
    }
    ~AutoSPSLock() { PR_Unlock(lock_); }

  private:
    PRLock* lock_;
};

/*
 * This class is used to suppress profiler sampling during
 * critical sections where stack state is not valid.
 */
class AutoSuppressProfilerSampling
{
  public:
    explicit AutoSuppressProfilerSampling(JSContext* cx MOZ_GUARD_OBJECT_NOTIFIER_PARAM);
    explicit AutoSuppressProfilerSampling(JSRuntime* rt MOZ_GUARD_OBJECT_NOTIFIER_PARAM);

    ~AutoSuppressProfilerSampling();

  private:
    JSRuntime* rt_;
    bool previouslyEnabled_;
    MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
};

inline size_t
SPSProfiler::stringsCount()
{
    AutoSPSLock lock(lock_);
    return strings.count();
}

inline void
SPSProfiler::stringsReset()
{
    AutoSPSLock lock(lock_);
    strings.clear();
}

/*
 * This class is used in RunScript() to push the marker onto the sampling stack
 * that we're about to enter JS function calls. This is the only time in which a
 * valid stack pointer is pushed to the sampling stack.
 */
class SPSEntryMarker
{
  public:
    explicit SPSEntryMarker(JSRuntime* rt,
                            JSScript* script
                            MOZ_GUARD_OBJECT_NOTIFIER_PARAM);
    ~SPSEntryMarker();

  private:
    SPSProfiler* profiler;
    mozilla::DebugOnly<uint32_t> size_before;
    MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
};

/*
 * This class is used in the interpreter to bound regions where the baseline JIT
 * being entered via OSR.  It marks the current top pseudostack entry as
 * OSR-ed
 */
class SPSBaselineOSRMarker
{
  public:
    explicit SPSBaselineOSRMarker(JSRuntime* rt, bool hasSPSFrame
                                  MOZ_GUARD_OBJECT_NOTIFIER_PARAM);
    ~SPSBaselineOSRMarker();

  private:
    SPSProfiler* profiler;
    mozilla::DebugOnly<uint32_t> size_before;
    MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
};

/*
 * SPS is the profiling backend used by the JS engine to enable time profiling.
 * More information can be found in vm/SPSProfiler.{h,cpp}. This class manages
 * the instrumentation portion of the profiling for JIT code.
 *
 * The instrumentation tracks entry into functions, leaving those functions via
 * a function call, reentering the functions from a function call, and exiting
 * the functions from returning. This class also handles inline frames and
 * manages the instrumentation which needs to be attached to them as well.
 *
 * The basic methods which emit instrumentation are at the end of this class,
 * and the management functions are all described in the middle.
 */
template<class Assembler, class Register>
class SPSInstrumentation
{
    SPSProfiler* profiler_; // Instrumentation location management

  public:
    /*
     * Creates instrumentation which writes information out the the specified
     * profiler's stack and constituent fields.
     */
    explicit SPSInstrumentation(SPSProfiler* profiler) : profiler_(profiler) {}

    /* Small proxies around SPSProfiler */
    bool enabled() { return profiler_ && profiler_->enabled(); }
    SPSProfiler* profiler() { MOZ_ASSERT(enabled()); return profiler_; }
    void disable() { profiler_ = nullptr; }
};


/* Get a pointer to the top-most profiling frame, given the exit frame pointer. */
void* GetTopProfilingJitFrame(uint8_t* exitFramePtr);

} /* namespace js */

#endif /* vm_SPSProfiler_h */
