/*
 * Copyright 2007-2008 Thomas Gallinari <tg8187@yahoo.fr>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "characteritem.h"

CharacterItem::CharacterItem(Character *p_model) : ElementItem(p_model)
{
    connect(p_model, SIGNAL(eaten()), this, SLOT(startBlinking()));
}

CharacterItem::~CharacterItem()
{
    delete m_blinkTimer;
}

QPainterPath CharacterItem::shape() const
{
    QPainterPath path;
    // Temporary variable to keep the boundingRect available
    QRectF rect = boundingRect();

    // Calculation of the shape
    QRectF shapeRect = QRectF(rect.x() + rect.width() / 4, rect.y() + rect.height() / 4, rect.width() / 2, rect.height() / 2);
    path.addEllipse(shapeRect);
    return path;
}

void CharacterItem::update(qreal p_x, qreal p_y)
{
    // Compute the top-right coordinates of the item
    qreal x = p_x - boundingRect().width() / 2;
    qreal y = p_y - boundingRect().height() / 2;
    // Updates the view coordinates
    setPos(x, y);
}

void CharacterItem::startBlinking()
{
    m_nbBlinks = 0;
    m_blinkTimer->start();
}

void CharacterItem::blink()
{
    m_nbBlinks++;
}

