/*
 * Copyright (c) 2010-2022 Belledonne Communications SARL.
 *
 * This file is part of Liblinphone
 * (see https://gitlab.linphone.org/BC/public/liblinphone).
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License as
 * published by the Free Software Foundation, either version 3 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef LINPHONE_FACTORY_H
#define LINPHONE_FACTORY_H

#include "linphone/api/c-types.h"
#include "linphone/logging.h"
#include "linphone/types.h"

#ifdef __cplusplus
extern "C" {
#endif

/**
 * @addtogroup initializing
 * @{
 */

/**
 * Create the #LinphoneFactory if that has not been done and return a pointer on it.
 * @return A pointer on the #LinphoneFactory @notnil
 */
LINPHONE_PUBLIC LinphoneFactory *linphone_factory_get(void);

/**
 * Clean the factory. This function is generally useless as the factory is unique per process, however
 * calling this function at the end avoid getting reports from belle-sip leak detector about memory leaked in
 * linphone_factory_get().
 */
LINPHONE_PUBLIC void linphone_factory_clean(void);

/**
 * Instantiate a #LinphoneCore object.
 *
 * The #LinphoneCore object is the primary handle for doing all phone actions. It should be unique within your
 * application.
 * The #LinphoneCore object is not started automatically, you need to call linphone_core_start() to that effect.
 * The returned #LinphoneCore will be in #LinphoneGlobalState Ready.
 * Core ressources can be released using linphone_core_stop() which is strongly encouraged on garbage collected
 * languages.
 * @param factory The #LinphoneFactory singleton. @notnil
 * @param config_path A path to a config file. If it does not exists it will be created. The config file is used to
 * store all settings, proxies... so that all these settings become persistent over the life of the #LinphoneCore
 * object. It is allowed to set a NULL config file. In that case #LinphoneCore will not store any settings. @maybenil
 * @param factory_config_path A path to a read-only config file that can be used to store hard-coded preferences
 * such as proxy settings or internal preferences. The settings in this factory file always override the ones in the
 * normal config file. It is optional, use NULL if unneeded. @maybenil
 * @param system_context A pointer to a system object required by the core to operate. Currently it is required to
 * pass an android Context on android, pass NULL on other platforms. @maybenil
 * @return a #LinphoneCore object @notnil
 * @see linphone_core_new_with_config_3()
 */
LINPHONE_PUBLIC LinphoneCore *linphone_factory_create_core_3(const LinphoneFactory *factory,
                                                             const char *config_path,
                                                             const char *factory_config_path,
                                                             void *system_context);

/**
 * Instantiate a shared #LinphoneCore object.
 *
 * The shared #LinphoneCore allow you to create several #LinphoneCore with the same config.
 * Two #LinphoneCore can't run at the same time.
 *
 * A shared #LinphoneCore can be a "Main Core" or an "Executor Core".
 * A "Main Core" automatically stops a running "Executor Core" when calling linphone_core_start()
 * An "Executor Core" can't start unless no other #LinphoneCore is started. It can be stopped by a "Main Core" and
 * switch to #LinphoneGlobalState Off at any time.
 *
 * Shared Executor Core are used in iOS UNNotificationServiceExtension to receive new messages from push notifications.
 * When the application is in background, its Shared Main Core is stopped.
 *
 * The #LinphoneCore object is not started automatically, you need to call linphone_core_start() to that effect.
 * The returned #LinphoneCore will be in #LinphoneGlobalState Ready.
 * Core ressources can be released using linphone_core_stop() which is strongly encouraged on garbage collected
 * languages.
 * @param factory The #LinphoneFactory singleton. @notnil
 * @param config_filename The name of the config file. If it does not exists it will be created.
 * Its path is computed using the app_group_id. The config file is used to
 * store all settings, proxies... so that all these settings become persistent over the life of the #LinphoneCore
 * object. It is allowed to set a NULL config file. In that case #LinphoneCore will not store any settings. @maybenil
 * @param factory_config_path A path to a read-only config file that can be used to store hard-coded preferences
 * such as proxy settings or internal preferences. The settings in this factory file always override the ones in the
 * normal config file. It is optional, use NULL if unneeded. @maybenil
 * @param system_context A pointer to a system object required by the core to operate. Currently it is required to
 * pass an android Context on android, pass NULL on other platforms. @maybenil
 * @param app_group_id Name of iOS App Group that lead to the file system that is shared between an app and its app
 * extensions. @notnil
 * @param main_core Indicate if we want to create a "Main Core" or an "Executor Core".
 * @return a #LinphoneCore object @notnil
 * @see linphone_factory_create_shared_core_with_config()
 */
LINPHONE_PUBLIC LinphoneCore *linphone_factory_create_shared_core(const LinphoneFactory *factory,
                                                                  const char *config_filename,
                                                                  const char *factory_config_path,
                                                                  void *system_context,
                                                                  const char *app_group_id,
                                                                  bool_t main_core);

/**
 * Instantiate a #LinphoneCore object with a given LinphoneConfig.
 *
 * The #LinphoneCore object is the primary handle for doing all phone actions. It should be unique within your
 * application.
 * The #LinphoneCore object is not started automatically, you need to call linphone_core_start() to that effect.
 * The returned #LinphoneCore will be in #LinphoneGlobalState Ready.
 * Core ressources can be released using linphone_core_stop() which is strongly encouraged on garbage collected
 * languages.
 * @param factory The #LinphoneFactory singleton. @notnil
 * @param config A #LinphoneConfig object holding the configuration for the #LinphoneCore to be instantiated. @notnil
 * @param system_context A pointer to a system object required by the core to operate. Currently it is required to
 * pass an android Context on android, pass NULL on other platforms. @maybenil
 * @return a #LinphoneCore object @notnil
 * @see linphone_factory_create_core_3()
 */
LINPHONE_PUBLIC LinphoneCore *linphone_factory_create_core_with_config_3(const LinphoneFactory *factory,
                                                                         LinphoneConfig *config,
                                                                         void *system_context);

/**
 * Instantiate a shared #LinphoneCore object.
 *
 * The shared #LinphoneCore allow you to create several #LinphoneCore with the same config.
 * Two #LinphoneCore can't run at the same time.
 *
 * A shared #LinphoneCore can be a "Main Core" or an "Executor Core".
 * A "Main Core" automatically stops a running "Executor Core" when calling linphone_core_start()
 * An "Executor Core" can't start unless no other #LinphoneCore is started. It can be stopped by a "Main Core" and
 * switch to #LinphoneGlobalState Off at any time.
 *
 * Shared Executor Core are used in iOS UNNotificationServiceExtension to receive new messages from push notifications.
 * When the application is in background, its Shared Main Core is stopped.
 *
 * The #LinphoneCore object is not started automatically, you need to call linphone_core_start() to that effect.
 * The returned #LinphoneCore will be in #LinphoneGlobalState Ready.
 * Core ressources can be released using linphone_core_stop() which is strongly encouraged on garbage collected
 * languages.
 * @param factory The #LinphoneFactory singleton. @notnil
 * @param config A #LinphoneConfig object holding the configuration for the #LinphoneCore to be instantiated. @notnil
 * @param system_context A pointer to a system object required by the core to operate. Currently it is required to
 * pass an android Context on android, pass NULL on other platforms. @maybenil
 * @param app_group_id Name of iOS App Group that lead to the file system that is shared between an app and its app
 * extensions. @notnil
 * @param main_core Indicate if we want to create a "Main Core" or an "Executor Core".
 * @return a #LinphoneCore object @notnil
 * @see linphone_factory_create_shared_core()
 */
LINPHONE_PUBLIC LinphoneCore *linphone_factory_create_shared_core_with_config(const LinphoneFactory *factory,
                                                                              LinphoneConfig *config,
                                                                              void *system_context,
                                                                              const char *app_group_id,
                                                                              bool_t main_core);

/**
 * Instanciate a #LinphoneCoreCbs object.
 * @param factory The #LinphoneFactory singleton. @notnil
 * @return a new #LinphoneCoreCbs. @notnil
 */
LINPHONE_PUBLIC LinphoneCoreCbs *linphone_factory_create_core_cbs(const LinphoneFactory *factory);

/**
 * Parse a string holding a SIP URI and create the according #LinphoneAddress object.
 * @param factory The #LinphoneFactory singleton. @notnil
 * @param addr A string holding the SIP URI to parse. @notnil
 * @return A new #LinphoneAddress. @maybenil
 */
LINPHONE_PUBLIC LinphoneAddress *linphone_factory_create_address(const LinphoneFactory *factory, const char *addr);

/**
 * Create a #LinphoneParticipantDeviceIdentity object.
 * @param factory The #LinphoneFactory singleton. @notnil
 * @param address #LinphoneAddress object. @notnil
 * @param name the name given to the device. @maybenil
 * @return A new #LinphoneParticipantDeviceIdentity. @notnil
 */
LINPHONE_PUBLIC LinphoneParticipantDeviceIdentity *linphone_factory_create_participant_device_identity(
    const LinphoneFactory *factory, const LinphoneAddress *address, const char *name);

/**
 * Creates a #LinphoneAuthInfo object.
 * The object can be created empty, that is with all arguments set to NULL.
 * Username, userid, password, realm and domain can be set later using specific methods.
 * At the end, username and passwd (or ha1) are required.
 * @param factory The #LinphoneFactory singleton. @notnil
 * @param username The username that needs to be authenticated @notnil
 * @param userid The userid used for authenticating (use NULL if you don't know what it is) @maybenil
 * @param passwd The password in clear text @maybenil
 * @param ha1 The ha1-encrypted password if password is not given in clear text. @maybenil
 * @param realm The authentication domain (which can be larger than the sip domain. Unfortunately many SIP servers don't
 * use this parameter. @maybenil
 * @param domain The SIP domain for which this authentication information is valid, if it has to be restricted for a
 * single SIP domain. @maybenil
 * @return A #LinphoneAuthInfo object. linphone_auth_info_destroy() must be used to destroy it when no longer needed.
 * The #LinphoneCore makes a copy of #LinphoneAuthInfo passed through linphone_core_add_auth_info(). @notnil
 */
LINPHONE_PUBLIC LinphoneAuthInfo *linphone_factory_create_auth_info(const LinphoneFactory *factory,
                                                                    const char *username,
                                                                    const char *userid,
                                                                    const char *passwd,
                                                                    const char *ha1,
                                                                    const char *realm,
                                                                    const char *domain);

/**
 * Creates a #LinphoneAuthInfo object.
 * The object can be created empty, that is with all arguments set to NULL.
 * Username, userid, password, realm and domain can be set later using specific methods.
 * At the end, username and passwd (or ha1) are required.
 * @param factory The #LinphoneFactory singleton. @notnil
 * @param username The username that needs to be authenticated @notnil
 * @param userid The userid used for authenticating (use NULL if you don't know what it is) @maybenil
 * @param passwd The password in clear text @maybenil
 * @param ha1 The ha1-encrypted password if password is not given in clear text. @maybenil
 * @param realm The authentication domain (which can be larger than the sip domain. Unfortunately many SIP servers don't
 * use this parameter. @maybenil
 * @param domain The SIP domain for which this authentication information is valid, if it has to be restricted for a
 * single SIP domain. @maybenil
 * @param algorithm The algorithm for encrypting password. @maybenil
 * @return A #LinphoneAuthInfo object. linphone_auth_info_destroy() must be used to destroy it when no longer needed.
 * The #LinphoneCore makes a copy of #LinphoneAuthInfo passed through linphone_core_add_auth_info(). @notnil
 */
LINPHONE_PUBLIC LinphoneAuthInfo *linphone_factory_create_auth_info_2(const LinphoneFactory *factory,
                                                                      const char *username,
                                                                      const char *userid,
                                                                      const char *passwd,
                                                                      const char *ha1,
                                                                      const char *realm,
                                                                      const char *domain,
                                                                      const char *algorithm);

/**
 * Computes the hashed version of the password given the user ID and the realm, using given algorithm.
 * @param factory The #LinphoneFactory singleton. @notnil
 * @param userid the username or user ID to use. @notnil
 * @param password the password to hash. @notnil
 * @param realm the real to use. @notnil
 * @param algorithm the algorithm to use (MD5 or SHA-256). @notnil
 * @return the generated hash if it succeeded, NULL otherwise. @maybenil @tobefreed
 */
LINPHONE_PUBLIC char *linphone_factory_compute_ha1_for_algorithm(
    const LinphoneFactory *factory, const char *userid, const char *password, const char *realm, const char *algorithm);

/**
 * Create a #LinphoneCallCbs object that holds callbacks for events happening on a call.
 * @param factory #LinphoneFactory singletion object @notnil
 * @return A new #LinphoneCallCbs object @notnil
 */
LINPHONE_PUBLIC LinphoneCallCbs *linphone_factory_create_call_cbs(const LinphoneFactory *factory);

/**
 * Create a #LinphoneConferenceCbs object that holds callbacks for events happening on a conference.
 * @param[in] factory #LinphoneFactory singletion object @notnil
 * @return A new #LinphoneConferenceCbs object @notnil
 */
LINPHONE_PUBLIC LinphoneConferenceCbs *linphone_factory_create_conference_cbs(const LinphoneFactory *factory);

/**
 * Create a #LinphoneParticipantDeviceCbs object that holds callbacks for events happening on a participant device.
 * @param[in] factory #LinphoneFactory singletion object @notnil
 * @return A new #LinphoneParticipantDeviceCbs object @notnil
 */
LINPHONE_PUBLIC LinphoneParticipantDeviceCbs *
linphone_factory_create_participant_device_cbs(const LinphoneFactory *factory);

/**
 * Create a LinphoneChatRoomCbs object that holds callbacks for events happening on a chat room.
 * @param factory #LinphoneFactory singletion object @notnil
 * @return A new #LinphoneChatRoomCbs object @notnil
 */
LINPHONE_PUBLIC LinphoneChatRoomCbs *linphone_factory_create_chat_room_cbs(const LinphoneFactory *factory);

/**
 * Create a LinphoneChatMessageCbs object that holds callbacks for events happening on a chat message.
 * @param factory #LinphoneFactory singletion object @notnil
 * @return A new #LinphoneChatMessageCbs object @notnil
 */
LINPHONE_PUBLIC LinphoneChatMessageCbs *linphone_factory_create_chat_message_cbs(const LinphoneFactory *factory);

/**
 * Create a LinphoneMagicSearchCbs object that holds callbacks for events happening on a chat message.
 * @param factory #LinphoneFactory singletion object @notnil
 * @return A new #LinphoneMagicSearchCbs object @notnil
 */
LINPHONE_PUBLIC LinphoneMagicSearchCbs *linphone_factory_create_magic_search_cbs(const LinphoneFactory *factory);

/**
 * Create an empty #LinphoneVcard.
 * @param factory #LinphoneFactory singletion object @notnil
 * @return a new #LinphoneVcard. @notnil
 * @ingroup initializing
 */
LINPHONE_PUBLIC LinphoneVcard *linphone_factory_create_vcard(LinphoneFactory *factory);

/**
 * Create a #LinphoneVideoDefinition from a given width and height
 * @param factory #LinphoneFactory singleton object @notnil
 * @param width The width of the created video definition
 * @param height The height of the created video definition
 * @return A new #LinphoneVideoDefinition object @notnil
 */
LINPHONE_PUBLIC LinphoneVideoDefinition *
linphone_factory_create_video_definition(const LinphoneFactory *factory, unsigned int width, unsigned int height);

/**
 * Create a #LinphoneVideoDefinition from a given standard definition name
 * @param factory #LinphoneFactory singleton object @notnil
 * @param name The standard definition name of the video definition to create @notnil
 * @return A new #LinphoneVideoDefinition object @notnil
 */
LINPHONE_PUBLIC LinphoneVideoDefinition *
linphone_factory_create_video_definition_from_name(const LinphoneFactory *factory, const char *name);

/**
 * Get the list of standard video definitions supported by Linphone.
 * @param factory #LinphoneFactory singleton object @notnil
 * @return A list of video definitions. \bctbx_list{LinphoneVideoDefinition} @maybenil
 */
LINPHONE_PUBLIC const bctbx_list_t *linphone_factory_get_supported_video_definitions(const LinphoneFactory *factory);

/**
 * Get the recommended list of standard video definitions.
 * This list is suitable for a widest set of hardware for all video codec implementations, and thus excludes some very
 * high definition formats that are unlikely to work unless specific hardware or codecs are used.
 * @param factory #LinphoneFactory singleton object @notnil
 * @return A list of video definitions. \bctbx_list{LinphoneVideoDefinition} @maybenil
 */
LINPHONE_PUBLIC const bctbx_list_t *linphone_factory_get_recommended_video_definitions(const LinphoneFactory *factory);

/**
 * Get the top directory where the resources are located.
 * @param factory #LinphoneFactory object @notnil
 * @return The path to the top directory where the resources are located @maybenil
 */
LINPHONE_PUBLIC const char *linphone_factory_get_top_resources_dir(const LinphoneFactory *factory);

/**
 * Set the top directory where the resources are located.
 * If you only define this top directory, the other resources directory will automatically be derived form this one.
 * @param factory #LinphoneFactory object @notnil
 * @param path The path to the top directory where the resources are located @maybenil
 */
LINPHONE_PUBLIC void linphone_factory_set_top_resources_dir(LinphoneFactory *factory, const char *path);

/**
 * Get the directory where the data resources are located.
 * @param factory #LinphoneFactory object @notnil
 * @return The path to the directory where the data resources are located @maybenil
 */
LINPHONE_PUBLIC const char *linphone_factory_get_data_resources_dir(LinphoneFactory *factory);

/**
 * Set the directory where the data resources are located.
 * @param factory #LinphoneFactory object @notnil
 * @param path The path where the data resources are located @maybenil
 */
LINPHONE_PUBLIC void linphone_factory_set_data_resources_dir(LinphoneFactory *factory, const char *path);

/**
 * Get the directory where the sound resources are located.
 * @param factory #LinphoneFactory object @notnil
 * @return The path to the directory where the sound resources are located @maybenil
 */
LINPHONE_PUBLIC const char *linphone_factory_get_sound_resources_dir(LinphoneFactory *factory);

/**
 * Set the directory where the sound resources are located.
 * @param factory #LinphoneFactory object @notnil
 * @param path The path where the sound resources are located @maybenil
 */
LINPHONE_PUBLIC void linphone_factory_set_sound_resources_dir(LinphoneFactory *factory, const char *path);

/**
 * Get the directory where the ring resources are located.
 * @param factory #LinphoneFactory object @notnil
 * @return The path to the directory where the ring resources are located @maybenil
 */
LINPHONE_PUBLIC const char *linphone_factory_get_ring_resources_dir(LinphoneFactory *factory);

/**
 * Set the directory where the ring resources are located.
 * @param factory #LinphoneFactory object @notnil
 * @param path The path where the ring resources are located @maybenil
 */
LINPHONE_PUBLIC void linphone_factory_set_ring_resources_dir(LinphoneFactory *factory, const char *path);

/**
 * Get the directory where the image resources are located.
 * @param factory #LinphoneFactory object @notnil
 * @return The path to the directory where the image resources are located @maybenil
 */
LINPHONE_PUBLIC const char *linphone_factory_get_image_resources_dir(LinphoneFactory *factory);

/**
 * Set the directory where the image resources are located.
 * @param factory #LinphoneFactory object @notnil
 * @param path The path where the image resources are located @maybenil
 */
LINPHONE_PUBLIC void linphone_factory_set_image_resources_dir(LinphoneFactory *factory, const char *path);

/**
 * Get the directory where the mediastreamer2 plugins are located.
 * @param factory #LinphoneFactory object @notnil
 * @return The path to the directory where the mediastreamer2 plugins are located, or NULL if it has not been set.
 * @maybenil
 */
LINPHONE_PUBLIC const char *linphone_factory_get_msplugins_dir(LinphoneFactory *factory);

/**
 * Set the directory where the mediastreamer2 plugins are located.
 * @param factory #LinphoneFactory object @notnil
 * @param path The path to the directory where the mediastreamer2 plugins are located @maybenil
 */
LINPHONE_PUBLIC void linphone_factory_set_msplugins_dir(LinphoneFactory *factory, const char *path);

/**
 * Get the directory where the liblinphone plugins are located.
 * @param factory #LinphoneFactory object @notnil
 * @return The path to the directory where the liblinphone plugins are located, or NULL if it has not been set.
 * @maybenil
 */
LINPHONE_PUBLIC const char *linphone_factory_get_liblinphone_plugins_dir(LinphoneFactory *factory);

/**
 * Set the directory where the liblinphone plugins are located.
 * @param factory #LinphoneFactory object @notnil
 * @param path The path to the directory where the liblinphone plugins are located @maybenil
 */
LINPHONE_PUBLIC void linphone_factory_set_liblinphone_plugins_dir(LinphoneFactory *factory, const char *path);

/**
 * Get the config path
 * @param factory the #LinphoneFactory @notnil
 * @param context used to compute path. Can be NULL. JavaPlatformHelper on Android and char *appGroupId on iOS with
 *shared core. @maybenil
 * @return The config path @maybenil
 * @ingroup misc
 **/
LINPHONE_PUBLIC const char *linphone_factory_get_config_dir(LinphoneFactory *factory, void *context);

/**
 * Test if config dir has been set.
 * @param factory the #LinphoneFactory @notnil
 * @return TRUE if config dir has been set.
 * @ingroup misc
 **/
LINPHONE_PUBLIC bool_t linphone_factory_is_config_dir_set(const LinphoneFactory *factory);

/**
 * Set the directory where the configurations are located.
 * If the path is empty (default value), the path will be computed when calling linphone_factory_get_config_dir()
 * @param factory #LinphoneFactory object @notnil
 * @param path The path to the directory where the configurations are located @maybenil
 */
LINPHONE_PUBLIC void linphone_factory_set_config_dir(LinphoneFactory *factory, const char *path);

/**
 * Get the data path
 * @param factory the #LinphoneFactory @notnil
 * @param context used to compute path. Can be NULL. JavaPlatformHelper on Android and char *appGroupId on iOS with
 *shared core. @maybenil
 * @return The data path @maybenil
 * @ingroup misc
 **/
LINPHONE_PUBLIC const char *linphone_factory_get_data_dir(LinphoneFactory *factory, void *context);

/**
 * Test if data dir has been set.
 * @param factory the #LinphoneFactory @notnil
 * @return TRUE if data dir has been set.
 * @ingroup misc
 **/
LINPHONE_PUBLIC bool_t linphone_factory_is_data_dir_set(const LinphoneFactory *factory);

/**
 * Set the directory where the application local data are located.
 * If the path is empty (default value), the path will be computed when calling linphone_factory_get_data_dir()
 * @param factory #LinphoneFactory object @notnil
 * @param path The path to the directory where the application local data are located @maybenil
 */
LINPHONE_PUBLIC void linphone_factory_set_data_dir(LinphoneFactory *factory, const char *path);

/**
 * Get the download path
 * @param factory the #LinphoneFactory @notnil
 * @param context used to compute path. Can be NULL. JavaPlatformHelper on Android and char *appGroupId on iOS with
 *shared core. @maybenil
 * @return The download path @maybenil
 * @ingroup misc
 **/
LINPHONE_PUBLIC const char *linphone_factory_get_download_dir(LinphoneFactory *factory, void *context);

/**
 * Test if download dir has been set.
 * @param factory the #LinphoneFactory @notnil
 * @return TRUE if download dir has been set.
 * @ingroup misc
 **/
LINPHONE_PUBLIC bool_t linphone_factory_is_download_dir_set(const LinphoneFactory *factory);

/**
 * Set the directory where downloads are located.
 * If the path is empty (default value), the path will be computed when calling linphone_factory_get_download_dir()
 * @param factory #LinphoneFactory object @notnil
 * @param path The path to the directory where downloads are located @maybenil
 */
LINPHONE_PUBLIC void linphone_factory_set_download_dir(LinphoneFactory *factory, const char *path);

/**
 * Get the cache path
 * @param factory the #LinphoneFactory @notnil
 * @param context used to compute path. Can be NULL. JavaPlatformHelper on Android and char *appGroupId on iOS with
 *shared core. @maybenil
 * @return The cache path @maybenil
 * @ingroup misc
 **/
LINPHONE_PUBLIC const char *linphone_factory_get_cache_dir(LinphoneFactory *factory, void *context);

/**
 * Test if cache dir has been set.
 * @param factory the #LinphoneFactory @notnil
 * @return TRUE if cache dir has been set.
 * @ingroup misc
 **/
LINPHONE_PUBLIC bool_t linphone_factory_is_cache_dir_set(const LinphoneFactory *factory);

/**
 * Set the directory where the application local cache is located.
 * If the path is empty (default value), the path will be computed when calling linphone_factory_get_data_dir()
 * @param factory #LinphoneFactory object @notnil
 * @param path The path to the directory where the application local cache is located @maybenil
 */
LINPHONE_PUBLIC void linphone_factory_set_cache_dir(LinphoneFactory *factory, const char *path);

/**
 * Creates an object LinphoneErrorInfo.
 * @param factory #LinphoneFactory object @notnil
 * @return a #LinphoneErrorInfo object. @notnil
 */
LINPHONE_PUBLIC LinphoneErrorInfo *linphone_factory_create_error_info(LinphoneFactory *factory);

/**
 * Creates an object LinphoneRange.
 * @param factory #LinphoneFactory object @notnil
 * @return a #LinphoneRange object. @notnil
 */
LINPHONE_PUBLIC LinphoneRange *linphone_factory_create_range(LinphoneFactory *factory);

/**
 * Creates an object LinphoneTransports.
 * @param factory #LinphoneFactory object @notnil
 * @return a #LinphoneTransports object. @notnil
 */
LINPHONE_PUBLIC LinphoneTransports *linphone_factory_create_transports(LinphoneFactory *factory);

/**
 * Creates an object LinphoneVideoActivationPolicy.
 * @param factory #LinphoneFactory object @notnil
 * @return  #LinphoneVideoActivationPolicy object. @notnil
 */
LINPHONE_PUBLIC LinphoneVideoActivationPolicy *
linphone_factory_create_video_activation_policy(LinphoneFactory *factory);

/**
 * Returns a bctbx_list_t of all DialPlans
 * @param factory the #LinphoneFactory object @notnil
 * @return A list of #LinphoneDialPlan \bctbx_list{LinphoneDialPlan} @notnil
 */
LINPHONE_PUBLIC const bctbx_list_t *linphone_factory_get_dial_plans(const LinphoneFactory *factory);

/**
 * Creates an object #LinphoneContent
 * @param factory the #LinphoneFactory @notnil
 * @return a #LinphoneContent @notnil
 */
LINPHONE_PUBLIC LinphoneContent *linphone_factory_create_content(LinphoneFactory *factory);

/**
 * Creates a file object of #LinphoneContent from a file path.
 * @param factory the #LinphoneFactory @notnil
 * @param file_path the path of the file @notnil
 * @return a #LinphoneContent which can be used as a file @notnil
 */
LINPHONE_PUBLIC LinphoneContent *linphone_factory_create_content_from_file(LinphoneFactory *factory,
                                                                           const char *file_path);

/**
 * Creates an object #LinphoneBuffer
 * @param factory the #LinphoneFactory @notnil
 * @return a #LinphoneBuffer @notnil
 */
LINPHONE_PUBLIC LinphoneBuffer *linphone_factory_create_buffer(LinphoneFactory *factory);

/**
 * Creates an object #LinphoneBuffer
 * @param factory the #LinphoneFactory @notnil
 * @param data the data to set in the buffer @notnil
 * @param size the size of the data
 * @return a #LinphoneBuffer @notnil
 */
LINPHONE_PUBLIC LinphoneBuffer *
linphone_factory_create_buffer_from_data(LinphoneFactory *factory, const uint8_t *data, size_t size);

/**
 * Creates an object #LinphoneBuffer
 * @param factory the #LinphoneFactory @notnil
 * @param data the data to set in the buffer @notnil
 * @return a #LinphoneBuffer @notnil
 */
LINPHONE_PUBLIC LinphoneBuffer *linphone_factory_create_buffer_from_string(LinphoneFactory *factory, const char *data);

/**
 * Creates an object #LinphoneConfig
 * @param factory the #LinphoneFactory @notnil
 * @param path the path of the config @maybenil
 * @return a #LinphoneConfig @notnil
 */
LINPHONE_PUBLIC LinphoneConfig *linphone_factory_create_config(LinphoneFactory *factory, const char *path);

/**
 * Creates an object #LinphoneConfig
 * @param factory the #LinphoneFactory @notnil
 * @param path the path of the config @maybenil
 * @param factory_path the path of the factory @maybenil
 * @return a #LinphoneConfig @notnil
 */
LINPHONE_PUBLIC LinphoneConfig *
linphone_factory_create_config_with_factory(LinphoneFactory *factory, const char *path, const char *factory_path);

/**
 * Creates an object #LinphoneConfig
 * @param factory the #LinphoneFactory @notnil
 * @param data the config data @notnil
 * @return a #LinphoneConfig @notnil
 */
LINPHONE_PUBLIC LinphoneConfig *linphone_factory_create_config_from_string(LinphoneFactory *factory, const char *data);

/**
 * Gets the user data in the #LinphoneFactory object
 * @param factory the #LinphoneFactory @notnil
 * @return the user data. @maybenil
 */
LINPHONE_PUBLIC void *linphone_factory_get_user_data(const LinphoneFactory *factory);

/**
 * Sets the user data in the #LinphoneFactory object
 * @param factory the #LinphoneFactory object @notnil
 * @param data the user data. @maybenil
 */
LINPHONE_PUBLIC void linphone_factory_set_user_data(LinphoneFactory *factory, void *data);

/**
 * Sets the log collection path
 * @param factory the #LinphoneFactory @notnil
 * @param path the path of the logs @maybenil
 */
LINPHONE_PUBLIC void linphone_factory_set_log_collection_path(LinphoneFactory *factory, const char *path);

/**
 * Enables or disables log collection
 * @param factory the #LinphoneFactory @notnil
 * @param state the #LinphoneLogCollectionState for log collection
 */
LINPHONE_PUBLIC void linphone_factory_enable_log_collection(LinphoneFactory *factory, LinphoneLogCollectionState state);

/**
 * Creates an object #LinphoneTunnelConfig
 * @param factory the #LinphoneFactory @notnil
 * @return a #LinphoneTunnelConfig @notnil
 */
LINPHONE_PUBLIC LinphoneTunnelConfig *linphone_factory_create_tunnel_config(LinphoneFactory *factory);

/**
 * Creates an object #LinphoneAccountCbs
 * @param factory the #LinphoneFactory @notnil
 * @return a #LinphoneAccountCbs @notnil
 */
LINPHONE_PUBLIC LinphoneAccountCbs *linphone_factory_create_account_cbs(LinphoneFactory *factory);
/**
 * Creates an object #LinphoneAlertCbs
 * @param factory the #LinphoneFactory @notnil
 * @return a #LinphoneAlertCbs @notnil
 */
LINPHONE_PUBLIC LinphoneAlertCbs *linphone_factory_create_alert_cbs(LinphoneFactory *factory);
/**
 * Creates an object #LinphoneSignalInformation
 * @param factory the #LinphoneFactory @notnil
 * @return a #LinphoneSignalInformation @notnil
 */
LINPHONE_PUBLIC LinphoneSignalInformation *linphone_factory_create_signal_information(LinphoneFactory *factory);
/**
 * Creates an object #LinphoneLoggingServiceCbs
 * @param factory the #LinphoneFactory @notnil
 * @return a #LinphoneLoggingServiceCbs @notnil
 */
LINPHONE_PUBLIC LinphoneLoggingServiceCbs *linphone_factory_create_logging_service_cbs(LinphoneFactory *factory);

/**
 * Creates an object #LinphonePlayerCbs
 * @param factory the #LinphoneFactory @notnil
 * @return a #LinphonePlayerCbs @notnil
 */
LINPHONE_PUBLIC LinphonePlayerCbs *linphone_factory_create_player_cbs(LinphoneFactory *factory);

/**
 * Creates an object #LinphoneEventCbs
 * @param factory the #LinphoneFactory @notnil
 * @return a #LinphoneEventCbs @notnil
 */
LINPHONE_PUBLIC LinphoneEventCbs *linphone_factory_create_event_cbs(LinphoneFactory *factory);

/**
 * Creates an object #LinphoneFriendListCbs
 * @param factory the #LinphoneFactory @notnil
 * @return a #LinphoneFriendListCbs @notnil
 */
LINPHONE_PUBLIC LinphoneFriendListCbs *linphone_factory_create_friend_list_cbs(LinphoneFactory *factory);

/**
 * Creates an object #LinphoneFriendCbs
 * @param factory the #LinphoneFactory @notnil
 * @return a #LinphoneFriendCbs @notnil
 */
LINPHONE_PUBLIC LinphoneFriendCbs *linphone_factory_create_friend_cbs(LinphoneFactory *factory);

/**
 * Creates an object #LinphoneAccountCreatorCbs
 * @param factory the #LinphoneFactory @notnil
 * @return a #LinphoneAccountCreatorCbs @notnil
 */
LINPHONE_PUBLIC LinphoneAccountCreatorCbs *linphone_factory_create_account_creator_cbs(LinphoneFactory *factory);

/**
 * Creates an object #LinphoneXmlRpcRequestCbs
 * @param factory the #LinphoneFactory @notnil
 * @return a #LinphoneXmlRpcRequestCbs @notnil
 */
LINPHONE_PUBLIC LinphoneXmlRpcRequestCbs *linphone_factory_create_xml_rpc_request_cbs(LinphoneFactory *factory);

/**
 * Indicates if the given LinphoneChatRoomBackend is available
 * @param factory the #LinphoneFactory @notnil
 * @param chatroom_backend the #LinphoneChatRoomBackend
 * @return TRUE if the chatroom backend is available, FALSE otherwise
 */
LINPHONE_PUBLIC bool_t linphone_factory_is_chatroom_backend_available(LinphoneFactory *factory,
                                                                      LinphoneChatRoomBackend chatroom_backend);

/**
 * Indicates if the storage in database is available
 * @param factory the #LinphoneFactory @notnil
 * @return TRUE if the database storage is available, FALSE otherwise
 */
LINPHONE_PUBLIC bool_t linphone_factory_is_database_storage_available(LinphoneFactory *factory);

/**
 * Indicates if IMDN are available
 * @param factory the #LinphoneFactory @notnil
 * @return TRUE if IDMN are available
 */
LINPHONE_PUBLIC bool_t linphone_factory_is_imdn_available(LinphoneFactory *factory);

/**
 * Creates an object #LinphoneConferenceInfo
 * @param factory the #LinphoneFactory @notnil
 * @return a #LinphoneConferenceInfo @notnil
 */
LINPHONE_PUBLIC LinphoneConferenceInfo *linphone_factory_create_conference_info(LinphoneFactory *factory);

/**
 * Creates an object #LinphoneConferenceInfo from an Icalendar #LinphoneContent
 * @param factory the #LinphoneFactory @notnil
 * @param content the Icalendar #LinphoneContent @notnil
 * @return a #LinphoneConferenceInfo created from an Icalendar #LinphoneContent @maybenil
 */
LINPHONE_PUBLIC LinphoneConferenceInfo *
linphone_factory_create_conference_info_from_icalendar_content(LinphoneFactory *factory, LinphoneContent *content);

/**
 * Creates an object #LinphoneConferenceInfo from an Icalendar #LinphoneContent
 * @param factory the #LinphoneFactory @notnil
 * @param address the #LinphoneAddress of the participant @notnil
 * @return a #LinphoneParticipantInfo @maybenil
 */
LINPHONE_PUBLIC LinphoneParticipantInfo *linphone_factory_create_participant_info(LinphoneFactory *factory,
                                                                                  LinphoneAddress *address);

/**
 * Creates an object #LinphoneConferenceSchedulerCbs
 * @param factory the #LinphoneFactory @notnil
 * @return a #LinphoneConferenceSchedulerCbs @notnil
 */
LINPHONE_PUBLIC LinphoneConferenceSchedulerCbs *
linphone_factory_create_conference_scheduler_cbs(LinphoneFactory *factory);

/**
 * Indicates if the QRCode feature is available.
 * @param factory the #LinphoneFactory @maybenil
 * @return TRUE if QRCodes can be used
 */
LINPHONE_PUBLIC bool_t linphone_factory_is_qrcode_available(LinphoneFactory *factory);

/**
 * Creates a Bitmap QRCode and return it into an object #LinphoneContent
 * @param factory the #LinphoneFactory @notnil
 * @param code The code to be generated into an image. It must not be empty. @notnil
 * @param width The requested width of the QRCode image. It will be 100 if 0.
 * @param height The requested height of the QRCode image. It will be 100 if 0.
 * @param margin The requested margin of the QRCode image.
 * @return a #LinphoneContent @maybenil
 */
LINPHONE_PUBLIC LinphoneContent *linphone_factory_create_qrcode(
    LinphoneFactory *factory, const char *code, unsigned int width, unsigned int height, unsigned int margin);

/**
 * Creates a QRCode and write it into a JPEG file specified by file_path (only if build with JPEG).
 * @param factory the #LinphoneFactory @notnil
 * @param file_path The file where to write the QRCode JPEG image. @notnil
 * @param code The code to be generated into an image. It must not be empty. @notnil
 * @param width The requested width of the QRCode image. It will be 100 if 0.
 * @param height The requested height of the QRCode image. It will be 100 if 0.
 * @param margin The requested margin of the QRCode image.
 * @return 0 if successful, -2 if JPEG is not supported, -1 otherwise
 */
LINPHONE_PUBLIC int linphone_factory_write_qrcode_file(LinphoneFactory *factory,
                                                       const char *file_path,
                                                       const char *code,
                                                       unsigned int width,
                                                       unsigned int height,
                                                       unsigned int margin);

/**
 * Creates an object #LinphoneVideoSourceDescriptor
 * @param factory the #LinphoneFactory @notnil
 * @return a #LinphoneVideoSourceDescriptor @notnil
 */
LINPHONE_PUBLIC LinphoneVideoSourceDescriptor *
linphone_factory_create_video_source_descriptor(LinphoneFactory *factory);

/************ */
/* DEPRECATED */
/* ********** */

/**
 * Instanciate a #LinphoneCore object.
 *
 * The #LinphoneCore object is the primary handle for doing all phone actions.
 * It should be unique within your application.
 * @param factory The #LinphoneFactory singleton.
 * @param cbs a #LinphoneCoreCbs object holding your application callbacks. A reference
 * will be taken on it until the destruciton of the core or the unregistration
 * with linphone_core_remove_cbs().
 * @param config_path a path to a config file. If it does not exists it will be created.
 *        The config file is used to store all settings, call logs, friends, proxies... so that all these settings
 *	       become persistent over the life of the LinphoneCore object.
 *	       It is allowed to set a NULL config file. In that case LinphoneCore will not store any settings.
 * @param factory_config_path a path to a read-only config file that can be used to
 *        to store hard-coded preference such as proxy settings or internal preferences.
 *        The settings in this factory file always override the one in the normal config file.
 *        It is OPTIONAL, use NULL if unneeded.
 * @see linphone_core_new_with_config()
 * @deprecated 2018-01-10: Use linphone_factory_create_core_3() instead
 * @donotwrap
 */
LINPHONE_DEPRECATED LINPHONE_PUBLIC LinphoneCore *linphone_factory_create_core(const LinphoneFactory *factory,
                                                                               LinphoneCoreCbs *cbs,
                                                                               const char *config_path,
                                                                               const char *factory_config_path);

/**
 * Instanciate a #LinphoneCore object.
 *
 * The #LinphoneCore object is the primary handle for doing all phone actions.
 * It should be unique within your application.
 * @param factory The #LinphoneFactory singleton.
 * @param cbs a #LinphoneCoreCbs object holding your application callbacks. A reference
 * will be taken on it until the destruciton of the core or the unregistration
 * with linphone_core_remove_cbs().
 * @param config_path a path to a config file. If it does not exists it will be created.
 *        The config file is used to store all settings, call logs, friends, proxies... so that all these settings
 *	       become persistent over the life of the LinphoneCore object.
 *	       It is allowed to set a NULL config file. In that case LinphoneCore will not store any settings.
 * @param factory_config_path a path to a read-only config file that can be used to
 *        to store hard-coded preference such as proxy settings or internal preferences.
 *        The settings in this factory file always override the one in the normal config file.
 *        It is OPTIONAL, use NULL if unneeded.
 * @param user_data an application pointer associated with the returned core.
 * @param system_context a pointer to a system object required by the core to operate. Currently it is required to pass
 *an android Context on android, pass NULL on other platforms.
 * @see linphone_core_new_with_config()
 * @deprecated 2018-01-10: Use linphone_factory_create_core_3() instead
 * @donotwrap
 */
LINPHONE_DEPRECATED LINPHONE_PUBLIC LinphoneCore *linphone_factory_create_core_2(const LinphoneFactory *factory,
                                                                                 LinphoneCoreCbs *cbs,
                                                                                 const char *config_path,
                                                                                 const char *factory_config_path,
                                                                                 void *user_data,
                                                                                 void *system_context);

/**
 * Instantiates a #LinphoneCore object with a given LpConfig.
 *
 * @param factory The #LinphoneFactory singleton.
 * The #LinphoneCore object is the primary handle for doing all phone actions.
 * It should be unique within your application.
 * @param cbs a #LinphoneCoreCbs object holding your application callbacks. A reference
 * will be taken on it until the destruciton of the core or the unregistration
 * with linphone_core_remove_cbs().
 * @param config a pointer to an LpConfig object holding the configuration of the #LinphoneCore to be instantiated.
 * @see linphone_core_new()
 * @deprecated 2018-01-10: Use linphone_factory_create_core_with_config_3() instead
 * @donotwrap
 */
LINPHONE_DEPRECATED LINPHONE_PUBLIC LinphoneCore *
linphone_factory_create_core_with_config(const LinphoneFactory *factory, LinphoneCoreCbs *cbs, LinphoneConfig *config);

/**
 * Instantiates a #LinphoneCore object with a given LpConfig.
 *
 * @param factory The #LinphoneFactory singleton.
 * The #LinphoneCore object is the primary handle for doing all phone actions.
 * It should be unique within your application.
 * @param cbs a #LinphoneCoreCbs object holding your application callbacks. A reference
 * will be taken on it until the destruciton of the core or the unregistration
 * with linphone_core_remove_cbs().
 * @param config a pointer to an LpConfig object holding the configuration of the #LinphoneCore to be instantiated.
 * @param user_data an application pointer associated with the returned core.
 * @param system_context a pointer to a system object required by the core to operate. Currently it is required to pass
 * an android Context on android, pass NULL on other platforms.
 * @see linphone_core_new()
 * @deprecated 2018-01-10: Use linphone_factory_create_core_with_config_3() instead
 * @donotwrap
 */
LINPHONE_DEPRECATED LINPHONE_PUBLIC LinphoneCore *
linphone_factory_create_core_with_config_2(const LinphoneFactory *factory,
                                           LinphoneCoreCbs *cbs,
                                           LinphoneConfig *config,
                                           void *user_data,
                                           void *system_context);

#define LINPHONE_VFS_ENCRYPTION_PLAIN 0xFFFF
#define LINPHONE_VFS_ENCRYPTION_UNSET 0x0000
#define LINPHONE_VFS_ENCRYPTION_DUMMY 0x0001
#define LINPHONE_VFS_ENCRYPTION_AES256GCM128_SHA256 0x0002
/**
 * Select encryption module and set secret material to encrypt the files
 * @param[in]	factory			the #LinphoneFactory @notnil
 * @param[in]	encryptionModule	One of the available encryption module for VFS, pick in the
 * LINPHONE_VFS_ENCRYPTION_* list if set to _UNSET, default bctoolbox VFS is switch to Standard one
 * @param[in]	secret			the secret material used to encrypt the files, can be NULL for the _PLAIN module
 * @maybenil
 * @param[in]	secretSize		size of the secret
 *
 * @return true if everything went well, false if it appears that the given secret is unable to decrypt existing
 * configuration
 */
LINPHONE_PUBLIC bool_t linphone_factory_set_vfs_encryption(LinphoneFactory *factory,
                                                           const uint16_t encryptionModule,
                                                           const uint8_t *secret,
                                                           const size_t secretSize);

/**
 * Create a #LinphoneDigestAuthenticationPolicy object.
 *
 * The #LinphoneDigestAuthenticationPolicy object which is used to configure a policy for digest authentication,
 * such as allowing MD5 or mode without qop=auth.
 * @param factory The #LinphoneFactory @notnil
 * @return a new #LinphoneDigestAuthenticationPolicy . @notnil
 */
LINPHONE_PUBLIC LinphoneDigestAuthenticationPolicy *
linphone_factory_create_digest_authentication_policy(const LinphoneFactory *factory);

/**
 * Creates a new #LinphoneFriendPhoneNumber objects.
 * @param factory The #LinphoneFactory @notnil
 * @param phone_number The phone number. @notnil
 * @param label the type of phone number, for example "home", "cell", etc. Use NULL or empty for no label. @maybenil
 * @return The newly created #LinphoneFriendPhoneNumber object. @notnil
 */
LINPHONE_PUBLIC LinphoneFriendPhoneNumber *linphone_factory_create_friend_phone_number(const LinphoneFactory *factory,
                                                                                       const char *phone_number,
                                                                                       const char *label);

/**
 * @}
 */

#ifdef __cplusplus
}
#endif

#endif // LINPHONE_FACTORY_H
