dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_rbo_1,Fail
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_rbo_2,Fail
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_texture_1,Fail
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_texture_2,Fail
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_rbo_1,Fail
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_rbo_2,Fail
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_texture_1,Fail
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_texture_2,Fail


dEQP-GLES31.functional.texture.border_clamp.range_clamp.linear_float_color,Fail

KHR-GL30.transform_feedback.api_errors_test,Fail
KHR-GL30.transform_feedback.draw_xfb_stream_instanced_test,Fail
KHR-GL31.transform_feedback.capture_special_interleaved_test,Crash
KHR-GL31.transform_feedback.draw_xfb_stream_instanced_test,Fail
KHR-GL32.transform_feedback.draw_xfb_stream_instanced_test,Fail
KHR-GL32.texture_lod_bias.texture_lod_bias_all,Fail
KHR-GL32.framebuffer_blit.framebuffer_blit_functionality_multisampled_to_singlesampled_blit,Fail

dEQP-GLES31.functional.tessellation.shader_input_output.barrier,Fail
