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#X obj 90 330 snapshot~;
#X floatatom 90 364 6 0 0 0 - - - 0;
#X obj 27 13 sig~;
#X obj 90 201 sig~;
#X floatatom 90 169 6 0 0 0 - - - 0;
#X obj 112 276 metro 200;
#X text 266 416 updated for Pd version 0.33;
#X text 140 169 <= Scroll to set value, f 12;
#X obj 112 245 loadbang;
#X text 353 176 DSP on/off;
#X obj 206 290 sig~ 10;
#X obj 206 330 snapshot~;
#X floatatom 206 256 6 0 0 0 - - - 0;
#X floatatom 206 364 6 0 0 0 - - - 0;
#X text 271 282 An argument initializes the signal value., f 23;
#X msg 319 207 \; pd dsp \$1;
#X text 14 416 see also:;
#X obj 90 415 snapshot~;
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#X obj 31 13 sig~;
#X text 67 13 - convert numbers to signals;
#X text 109 58 float - number to convert to signal.;
#X text 102 93 signal - converted signal.;
#X text 104 123 1) float - initially converted value.;
#X restore 315 14 pd reference;
#X text 409 14 <= click;
#X text 63 13 - convert numbers to signals;
#X text 47 57 [sig~] object converts numbers to an audio signal. In this example \, the [snapshot~] converts back again., f 54;
#X obj 319 170 set-dsp-tgl;
#X obj 169 415 vline~;
#X text 47 95 You can only convert one float per block \, for a more sophisticated conversion in between blocks you can use [vline~];
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